Will the game be priced differently during and after Early Access? Modding support will be further expanded during early access, but primarily to include the addition of new content, changing existing content, trains, structures, production, terrain generation, localisation, progression and more - more specific improvements will come based on community feedback” Players can build villages, expand them to towns, construct production chains, experiment with train navigation, conduct layered rail signalling, and ultimately control the supply and demand of their worlds Expansion, Production and Logistics are equally ready. The main loop is ready for feedback and improvement. “Currently, Sweet Transit offers the full early game experience and a portion of the mid-game experience. What is the current state of the Early Access version? Lots of improvements on the main loop, UI, quality of life.Improve upon city building, managing and interactions.Iterate on terrain generation and immersion.More farms, factories, city buildings, decorations. “The full version is planned to have the following: How is the full version planned to differ from the Early Access version? Sweet Transit will stay in early access until it is good enough to be released fully.” “The full release is currently scheduled for mid-2023. I want to involve players and let them impact how the game is played as well as what features are implemented.”Īpproximately how long will this game be in Early Access? Working directly with the community is the best way to do that. My goal is to make Sweet Transit a game people will love to play. “Many great games have proved that early access is perfect for rapid improvement.
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